=== LORDELL RUSH II — PRESS BIOS ===

--- ABOUT ME / SHORT (first person) ---
I'm a curious person and an explorer by nature, originally from Topeka, Kansas. I'm a generalist whose interests tend to lend to each other, from twenty thousand hours at the piano to building products people enjoy moving through. When I'm not making something, I'm usually outside, among trees, on a trail.

--- ABOUT ME / MEDIUM (first person) ---
I'm a curious person, and an explorer by nature. Originally from Topeka, Kansas, I like new experiences, new people, and new perspectives, and when something grabs me, I go deep. I think of myself as a generalist, but the kind whose interests lend to each other. Exploring, for me, has looked like going to Cuba alone with no cell service, letting the trip decide where I'd go next. Going deep looks like twenty thousand hours at the piano. Those instincts meet when I build: knowing how to carry a crowd through an emotional journey is the same as designing an experience people genuinely enjoy moving through. Away from the work, I'm usually outside, among trees, on a trail.

--- ABOUT ME / LONG (first person) ---
I'm a curious person, and an explorer by nature. Originally from Topeka, Kansas, I've always liked new experiences, new people, and new perspectives, and when something grabs me, I go deep. I think of myself as a generalist, but not the scattered kind. The things I dive into tend to lend to each other. The way I troubleshoot one problem shapes the way I think through another, and an experience in one world reshapes how I see a completely different one.

Exploring, for me, looks like going to Cuba alone with no cell service and no easy internet. I let the trip decide the next city, who I'd meet, and what I'd see, and I used it to finally get past the fear of actually speaking Spanish.

Going deep looks like the twenty thousand hours I've spent at the piano. That much repetition on one thing doesn't just make you good at it. It teaches you how to cultivate your own curiosity, and how to trust it.

Those two things meet. Knowing which song to play next in a set, how to lift a crowd and carry people through an emotional journey and land them somewhere satisfying, is the same instinct I bring to building a product: designing an experience that's cohesive, informative, and genuinely enjoyable to move through. That's what I mean when I say everything is everything.

Away from all of it, I'm usually somewhere outside, among trees, on a trail. And I've always been drawn to work you can tell someone poured themselves into. That's the standard I try to hold, whatever I'm making.

--- TECHNOLOGY / SHORT ---
Lordell Rush II is an American product leader and technologist with a multidisciplinary creative background. He builds AI SaaS, enterprise products, and risk systems at scale for platforms serving tens of millions, with a talent for closing the distance between people and what they're trying to reach.

--- TECHNOLOGY / MEDIUM ---
Lordell Rush II is an American product leader and technologist with a multidisciplinary creative background. He has built AI SaaS and enterprise products at scale, led fraud and risk strategy for financial platforms serving tens of millions of users, and deployed live payment systems at events including Coachella and the PGA Tour. A generalist by nature, he tends to find that the things he dives into lend to each other. He is also a lifelong musician, and the instinct that tells a performer how to read a room and carry people through an emotional journey is the same one he brings to building a product. Much of his work comes down to closing the distance between people and what they're trying to reach.

--- TECHNOLOGY / LONG ---
Lordell Rush II is an American product leader and technologist with a multidisciplinary creative background. He entered technology in 2016, drawn by the challenge of learning something hard, and has since built AI SaaS and enterprise products at scale, led fraud and risk strategy for financial platforms serving tens of millions of users, and deployed live payment and experiential systems at major events including Coachella and the PGA Tour. A generalist by nature, he tends to find that the things he dives into lend to each other, whether it's how he troubleshoots a problem or how he thinks through a system. He is also a lifelong musician, having spent more than twenty thousand hours at the piano, and the instinct that tells a performer how to read a room and carry people through an emotional journey is the same one he brings to building a product. Much of his work comes down to closing the distance between people and what they're trying to reach, designing experiences that are cohesive, informative, and genuinely enjoyable to move through.

--- CREATIVE / SHORT ---
Lordell Rush II is an American multidisciplinary creative, a musician, composer, and sound designer with a parallel career as a product leader and technologist. He creates across music, sound design, and film, with an instinct for reading a room and carrying people through an emotional journey.

--- CREATIVE / MEDIUM ---
Lordell Rush II is an American multidisciplinary creative, a musician, composer, and sound designer with a parallel career as a product leader and technologist. He came up on piano, synthesizers, and live performance, with over twenty thousand hours at the keys, and creates across music, sound design, and film. That depth shapes how he works everywhere else. The instinct for reading a crowd and carrying people through an emotional journey carries directly into his technology work, where he has built products and led risk strategy at scale for platforms serving tens of millions.

--- CREATIVE / LONG ---
Lordell Rush II is an American multidisciplinary creative, a musician, composer, and sound designer with a parallel career as a product leader and technologist. He came up on piano and drums, staying with piano, synthesizers, and live performance, and has spent more than twenty thousand hours at the keys. He creates across music, sound design, and film. That depth shapes how he works everywhere else. The same instinct that tells a performer which song to play next, how to read a crowd and carry people through an emotional journey, carries directly into his other work, where he has built AI SaaS and enterprise products at scale, led fraud and risk strategy for platforms serving tens of millions of users, and contributed to live experiences at events including Coachella and the PGA Tour. He is drawn to the places where rhythm, structure, and human experience overlap.

--- CONTACT ---
Press: press@lordellrush.com
